Australian Shepherd II

About

The Australian Shepherd (the original dog was named "Admiral") was the third dog created by the VKC. This breed, released in September 2006, was the choice of the winner of the first VKC Raffle. Seven years later, that original dog was overdue for a makeover. New techniques for modeling the dog have been developed and new scripting tools have become available. In January 2012, this old dog was retired from active service.

And so it is that the VKC now introduces Australian Shepherd II, an entirely new version of our old favorite. Completely rebuilt from new scupts and textures, with the latest skills and pathfinding abilities, the Australian Shepherd rejoins the pets in the VKC Parks.

Color Options

The Australian Shepherd II is available with a blue merle coat or a red merle coat.

Instincts

  • Basic Positions: stand, sit, down, bang, beg, bellyup, shake, rest
  • Basic Activities: come, getbone, howl, itch, pounce, roll, rove, sniff, speak, wag, wander
  • Other Activities: go, run, on, greet, get (These require you to name a destination or an object; for example, "Fido go Blu" or "Fido run redball" or "Fido greet Bloodhound")
  • Owner-only commands: heel, follow (Follow also requires you to name a destination)
  • Special command: fetch (Requires a redball toy, free at VKC Dog Parks)

These instincts are not described in any detail because it will be much more fun for you and your dog to try them out together.

Pathfinding Instincts

  • explore
  • patrol
  • hidefrom
  • pf on and pf off

These features work only when your dog's pathfinding is enabled. Say, "Fido pf on" to enable pathfinding. To get the best out of this new feature, you may need to do a little work on your land to optimize it for Pathfinding. Please watch out in the VKC Group for announcements of Pathfinding Classes.

If your land is not ready, or if your landlord is unwilling to enable Pathfinding in your region, your dog will still be able to work in "Traditional Mode." Say, "Fido pf off" to enable traditional mode.

Other Features

  • Hide/Show the dog's name using the hidename command
  • Choose from four different petting animations using the setpet command
  • Bandana or scarf (see below)
  • Motions and blinking

Special Commands

The name Fido is used here as an example. You should use your dog's actual name or the general name, dogs, to command your dog.

  • touch (this requires the name of an object you want the dog to touch)

Say: fido touch redball (obviously, there must be a redball nearby for the dog to touch)

It is important to mention that touch is designed to allow the dog to touch small objects and intended to be incorporated into your tricks, for example ringing the bell. It will not work very well if you tell your dog to touch an avatar or a large object like a house or tree.

If you want your dog to approach an avatar or a large object, you may find it works well to use the command go followed by the command noseit. This second command, noseit, moves the pet so his nose is precisely above the center of the root prim of the previously named target. For example, say, “fido go bush noseit.”

  • tail — Your Australian Shepherd II can have a long tail or a short tail. Many Aussies are born with a naturally docked tail while others have a long tail with thick hair. Controlling the length of your dog's tail is an owner-only command.

Say: fido tail short (the dog's tail will be very short)

Say: fido tail long (the dog will have a long, flowing tail)

By default, your dog has a short tail, as most Aussies do. If you prefer the long tail and want your dog to revert to that tail whenever he or she is updated, come to one of our classes or question and answer sessions and ask how to make an init trick to set up your dog's personal settings after an update.

Special Poses

Petting Animation

Thanks to the animation genius of Solcar Amat, this dog offers four petting animations: stroke, scratch, hug, and cuddle. Try them all; we're sure you will like them. The first three choices — stroke, scratch, and hug — will end after the animation has played through. The cuddle animation is designed for you to, well, cuddle with your dog for as long as you would like. To stop cuddling your dog and get on with your day, you should choose to stand (just as you would when you are finished sitting on a chair, for instance).

To change the petting animation on your dog use the setpet command.


Click on the image to see the motions in action.

Pose Command

The following poses add liveliness and charm to tricks you teach your dog. When you enable motions, your dog will cycle through the poses associated with his position in a random, natural manner. For example, if you tell him to beg, he will use all of his beg poses in random rotation.

 These poses also can be used with the command pose. For example, to get the dog to bow down in the play pose, you would say, "Fido pose play."

  • beg2, beg3 (slight variations of the beg pose)
  • bellyup2, bellyup3 (similar to bellyup but dog holds his head and tail in different positions)
  • down2, down3, down4, down5, down6, down7, down8 (slight variations of the down position)
  • drop (pose to drop a toy or other object from his mouth)
  • play, play2 (slight variations of the play bow)
  • rise, leap, land (this is a trio of poses that are part of the instinct pounce)
  • sit2, sit3, sit4, sit5 (slight variations of the sit pose)
  • stand2, stand3, stand4, stand5 (slight variations of the stand pose)

Special Sound

All VKC dogs have a sound file that is not associate with any instinct: growl. Tell him, "Fido sound growl" to make him growl.

Your Australian Shepherd II has a second bonus sound: playgrowl. Tell him "Fido sound playgrowl" to hear it. We think you will be pleased.

Of course, you can add these sounds to tricks you teach to your dog. You can make a playful trick like this:

fido learn letsplay pose play2 sound playgrowl wait 7 beg

Bandana Options

By default, the bandana or scarf on the Australian Shepherd II is hidden. You can control whether your dog wears some adornment. To show the bandana say,

fido bandana show

or say,

dogs scarf show

If you don't want your dog to wear this bandana or scarf — for example, it you will be out in the rain and you don't want it to get muddy — use the command bandana hide or scarf hide

The bandana or scarf has a set of 40 built-in textures. When it is visible, you can click on the scarf to cycle through the available texture choices or you can use the bandana or scarf command along with a value between 0 and 40.

Coloring the Bandana

The bandana or scarf also can be changed using the b-color command. Although you can use any of the textures when you use the tint and color commands, you will get the truest colors if you begin with a light, neutral color.

To restore the bandana to its default, use the reset command.

Collar Options

The Australian Shepherd II may have a collar, but if she does, we have not found it yet. The collar just disappears in the dog's massive fringe of long hair around her neck.

Regeneration

If you already adopted an original Australian Shepherd, you can regenerate (convert, upgrade) him or her to a new Australian Shepherd II at a fraction of the regular adoption fee. You'll get a astonishing, clever dog with all the personality, memories, and tricks of your own beloved dog, just with additional skills and abilities and an improved appearance. 

Look for the sign named "Regeneration Station" near the VKC Clinic in selected VKC Parks, click on it, and follow the on-screen instructions.

Please note: While updates continue to be available at no extra charge, there is a small fee to regenerate this dog.

Permissions

The Australian Shepherd II is not transferable. 

If you wish to give one as a gift, please use the Gift Vendors in our VKC ParksYou can also send a dog as a gift from our Marketplace Store.

Prim Count

Prim Count — 30

Land Impact — 38

Release Date

June 2014