Bloodhound II


After nearly six years of faithful service in the Dog Parks, the original Bloodhound was retired in January 2012. Work began a few months later on his beautiful new replacement. Bloodhound II is a ground up rebuild of the dog using all the modelling skills and techniques perfected over the years and a few new ones besides. But it's not just his stunning good looks that makes this dog so special. This is the first VKC Dog (the first SL dog in fact) to use the Second Life Pathfinding system to navigate around without crashing into things! It seemed only right that the first pathfinding dog should be a remake of the first VKC Dog that set it all in motion all those years ago. Considering the tracking work that the breed does in real life just makes it all the more appropriate.

Enrico and his team worked on building pathfinding into the dog for six months or more before his release, learning and watching the SL system grow and develop as they went. It's quite a leap from the "traditional" VKC Dogs to the pathfinding dog(s) and to get the best results requires some work to be done to prepare the dog's new home for pathfinding. But you don't need to worry about that right away, you can optimize his home for pathfinding at your leisure because when you adopt a VKC Bloodhound II, you will find that he can switch between pathfinding and traditional modes at will.  You'll find that Bloodhound II has a host of features previously unavailable inVKC Dogs.


  • Basic Positions: stand, sit, down, bang, beg, bellyup, shake, rest
  • Basic Activities: come, getbone, howl, itch, pounce, roll, rove, sniff, speak, wag, wander
  • Other Activities: go, run, on, greet, get (These require you to name a destination or an object; for example, "Fido go Sandry" or "Fido run redball" or "Fido greet Bichon")
  • Owner-only commands: heel, follow (Follow also requires you to name a destination)
  • Special command: fetch (Requires a redball toy, free at VKC Dog Parks)

These instincts are not described in any detail because it will be much more fun for you and your dog to try them out together.

Pathfinding Instincts

  • Explore
  • Patrol
  • Hidefrom
  • pf on/off

These features can be expected in more breeds in the future.

Special Commands

The name Fido is used here as an example. You should use your dog's actual name or the general name, dogs, to command your dog.

  • touch (this requires the name of an object you want the dog to touch)

Say: fido touch ball

It is important to mention that touch is designed to allow the dog to touch small objects and intended to be incorporated into your tricks, for example ringing the bell. It will not work very well if you tell your dog to touch an avatar or a large object like a house or tree.

Special Poses

Thanks to the animation genius of Solcar Amat, this dog offers three petting animations: stroke, scratch, and hug. Try them all; we're sure you will like them.

The following poses add liveliness and charm to tricks you teach your dog. They must be used with the command pose. For example, to get the dog to bow down in the play pose, you would say, "Ella pose play."

  • beg2, beg3 (slight variations of the beg pose)
  • bellyup2, bellyup3 (similar to bellyup but dog holds his head and tail in different positions)
  • down2, down3, down4, down5, down6, down7, down8 (slight variations of the down position)
  • drop (pose to drop a toy or other object from his mouth)
  • play, play2 (slight variations of the play bow)
  • rise, leap, land (this is a trio of poses that are part of the instinct pounce)
  • sit2, sit3, sit4, sit5 (slight variations of the sit pose)
  • stand2, stand3, stand4, stand5 (slight variations of the stand pose)

New features

  • Hide/Show the dog's name
  • Choose from three different petting animations
  • Collar and Bandana

These features can be expected in more breeds in the future.

Color Options

The Bloodhound II is available with a Black and Tan coat.

Collar Options

The collar on these dogs provides a wealth of control for customizing it. There are 41 textures built into the collar. You can change the texture by simply clicking on it or you can use the collar command along with a value between 0 and 40.

For example, say, 

fido collar 01 (for a nice dark brown collar) 

or say, 

dogs collar 27 (for a lovely brown leather woven collar)

(Click to enlarge the photograph; right click or control-click to download it to your computer.)

Bandana Options

The bandana has its own set of 40 built in textures and works in the same way as the collar; you can click on it to cycle through the available choices or you can use the bandana command along with a value between 0 and 40.

For example, say, 

fido bandana 04 (for neutral grey bandana) 

or say,

dogs bandana 10 (for a traditional red bandana)

(Click to enlarge the photograph; right click or control-click to download it to your computer.)

Coloring the Collar or Bandana

The collar and bandana also can be changed using the c-color and b-color commands. Although you can use any of the textures when you use the tint and color commands, you will get the truest colors if you begin with a light color.

Say, for example,

dogs collar 15 c-color 255 255 0 

to make the collar bright yellow woven leather.

To remove or restore the collar, use either of the following commands:

  • tint-1 (restores the collar to its original color)
  • tint-2 (makes the collar invisible)


The Bloodhound II is not transferable. If you wish to give one as a gift, please use the Gift Vendors in our VKC Dog Parks.

You can also send a dog as a gift from our Marketplace Store.

Prim Count

Prim Count — 31

Land Impact - 39

Release Date

September 2012